What? That report was too quick? Where did I settle, what was my starting tech, where is my dot map? Surely something worthy of a picture happened?
Ok, fair enough - here is some additional details ...
Yes, expenses - the bane of every expansion happy civ. Expenses, expenses, expenses. What a minute ... expenses? In this game? Right! Who cares ... I have 5,000,000 gold coins that I have to burn. So ... ICS it is. My job is to pack in as many cities as I can. Each city will be 3 tiles away from its neighbour.
As it turned out, I accepted some AI city placements after I worked out that I couldn't get an additional city in anyway. I also let some of the horizontal lines of cities slight left and right (no pure grid for me) as the land map let me squeeze in 1 more city if I did that.
By games end, I had 97 cities.
Two Barb Cities

See those two Barb cities? Those two cities popped out a surprising number of Barb workers. At one stage, I saw 3 barb workers on a single tile. Tokugawa captured the Eastern city and 2 Barb workers decided they didn't want to be Japanese so they started to run to the Western Barb city ... right through my lands. Thanks - 2 free workers.
A Merchant that Walks on Water?

Tokugawa (Japan) popped a Great Merchant and sent him somewhere to my West for a trade mission. How did he do that? We don't have open borders, we are not at war and that GMerchant is strolling through my land like he was invited. I am sure that my Great Merchants cannot do that.
Justinian I Locked Out

I mentioned that Ramesses II (Egypt) subjugated himself to Justinian I (Byzantium) - the above picture shows the cultural borders at that time. Egypt was almost dead and Byzantine couldn't send troops against me (locked out by Japan).
Justine army movements and destruction

I moved in my stack of Cannons, Cuirassier & Muskets to Tile A, capturing a worker. During his turn, Justinian I leaves 7 units (Longbows and Maces) to defend Aryan and moves 37 units (Cataphracts, Crossbows, Longbow, Horsearchers, Trebs, etc) to Tile B.
The stack I moved was my whole stack. I didn't leave much behind as defense. This could go very bad for Awdaghost. Right - what to do?
Nine (9) Cuirassier peel off the stack and hit Aryan. They go 7-2 in killing the defenders and razing that city. That removes the Byzantine culture defending Justinian I's stack. Nine (9) cannons hit the stack resulting in 2 loses, 4 withdrawals (escapes) and 3 'victories' (defenders cannot die to siege). Then it is time for the Muskets, 27 of them, all victorious. Another 10 units (including a chariot!) clean up the other 10 units. Thirty Seven (37) Byzantine units killed for the loss of 2 cannons. If you include the city defenders, 44 units killed for the loss of 4 units. My power ratio to Byzantine went from 1.8 up to 2.8 just because of this battle - that means I killed off 35% of his power ... a greater percentage of his units as some power is population, tech, etc.
How about those expenses?
Hmm - not looking too flash. In cricket terminology ...
Target: 5,000,000
Current: 15,958
Remaining Turns: 320
Average Burn Rate: 88 per turn
Current Burn Rate: 487 per turn
Required Burn Rate: 15,575 per turn
Still some work to be done.